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EXCellR8
01-27-2013, 05:22 PM
THQ officially announced that they have gone bankrupt recently, which isn't too surprising to say the least. Honestly, there were few developers under the publishing giant that I actually gave two shits about but it sucks that so many more studios have now been dismantled and sold. Here's the breakdown:


$500k Homefront (Crytek)
$26M for Relic (Sega)
$2.5M for THQ Montreal (Ubisoft)
$3.2M for South Park (Ubisoft)
$11M for Evolve (Take-Two)
$22.3M for Volition (Koch Media)
$5.8M for Metro (Koch Media)

No Vigil in there which is a little upsetting, as they were a talented bunch of people imo; Darksiders 1 & 2 were great games despite relatively low popularity. Relic and Volition brought in the most money so they will most likely be salvaged/reassigned but others I can't see doing too well. It's pretty shitty that today the developing force behind great projects are forced to disband because of bloated and poorly-balanced publishing conglomerates. THQ, among the other publishing powerhouses, didn't seem to be doing that well in the last few years so I'm not surprised that they finally dissolved.

Thoughts?

ISPKI
01-27-2013, 08:17 PM
They had some good titles a few years ago. The first dawn of war series was a good strategy game but they effectively ruined it with the second and spacemarine. Most of their recent games sucked pretty hard, including darksiders. Honestly, its flashy, which is nice, but it is effectively yet another clone of god of war/dante's inferno/gears of war/prototype/every other mindless action game that is designed for mindless console gameplay.

The first dawn of war was new, it required good strategy, thought, persistence. It had huge quantities of content and represented the warhammer universe very well. There were only two games with that gameplay design, company of heroes (another great strategy game) and dawn of war, it would have been nice to see a better sequel.

Double R
01-28-2013, 07:36 AM
http://upload.wikimedia.org/wikipedia/en/c/c4/WCW_vs._nWo_-_World_Tour_Coverart.png

http://upload.wikimedia.org/wikipedia/en/1/1d/WCWnWoRevengebox.jpg




That is what THQ will always be to me. RIP

EXCellR8
01-28-2013, 11:36 AM
I didn't think Darksiders was a clone as much as it was paying homage to other titles with similar traits; it definitely didn't suck. I don't mind a clone as long as it's a good clone, like the recent Sleeping Dogs. As long as the game is fun and keeps me entertained I'll probably like it. As far as "mindless action games" go... welcome to video games? I mean 90% of games are pretty mindless I don't think that's even an arguement. If action games were 1:1 realistic, they wouldn't be fun and in a lot of cases wouldn't work. I like realism as much as the next guy but I also enjoy seeing more interesting, fictional, that sort of bizzare shit that you just can't get in a more realistic title.

The problem with THQ is within the last few years they themselves became sort of a subsidiary/irrelevant company with poor funding. For example, there are THQ backed products on both Origin and Steam, but they're not gonna be the ones making the bulk of the profit on there. It may have helped sales, but I'm going to guess they didn't really do that great. Oh well...

PiZzO
01-28-2013, 07:50 PM
http://upload.wikimedia.org/wikipedia/en/c/c4/WCW_vs._nWo_-_World_Tour_Coverart.png

http://upload.wikimedia.org/wikipedia/en/1/1d/WCWnWoRevengebox.jpg






That is what THQ will always be to me. RIP


so much truth its stupid. plus those were the BEST games for 64!

Stealth
01-28-2013, 10:05 PM
http://www.examiner.com/images/blog/wysiwyg/image/WWF_No_Mercy.jpg


world tour however will always hold a special place. Stings Powerbomb was amazing.

Double R
01-29-2013, 08:35 PM
Chokeslam

Stealth
01-31-2013, 10:08 AM
gonna load up the emulator tonight